Description
This workshop showcased the technologies used and activities undertaken with school children and teachers participating n the Digital Leaders Across Boundaries Erasmus+ project. Participants took part in using the range of apps from the project and we shared our research relating to learning in communities of practice.Many ideas and concepts in computing do not require a computer to understand, and the introduction of technology can sometimes distract learners and obscure the computational concepts being developed. Computing unplugged is a general approach to teaching computational thinking skills away from a computer. This workshop will illustrate a range of computing unplugged activities that can be applied to a range of learning settings and that develop a range of computational thinking skills.
The workshop will show how the computational thinking concepts of logic, algorithms, decomposition, pattern-finding, abstraction, and evaluation can be illustrated and explored through a number of physical and paper-based activities. The activities explored in the workshop are organised around the themes of robots, musicians, artists, explorers, codebreakers, magicians, gamers, cooks, and scientists.
Period | 7 Jul 2016 → 9 Jul 2016 |
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Event title | the International Conference on Information Communication Technologies in Education (2016) |
Event type | Conference |
Conference number | ICICTE |
Location | Rhodes, GreeceShow on map |
Documents & Links
- Caldwell_ETAL_2016_Digital_Leaders_Across_Boundaries_Computing_Unplugges
File: application/pdf, 81.6 KB
Type: Text
- Caldwell_ETAL_2016_Digital_Leaders_Across_Boundaries_Challenges
File: application/pdf, 61.6 KB
Type: Text
- Caldwell_ETAL_2016_Digital_Leaders_Across_Boundaries_Unplugged_Activity_3
File: application/pdf, 230 KB
Type: Text
- Caldwell_ETAL_2016_Digital_Leaders_Across_Boundaries_Ceasar_Wheel
File: application/pdf, 219 KB
Type: Text
Related content
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Projects
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Digital Learning Across Boundaries
Project: Research › European