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“It’s just a bit of fun! Really…?” Observations on online games in supporting student learning and student experience

    Activity: Academic Talks or Presentations › Conference Presentation › Knowledge Exchange

    Description

    Presentation to explore how gamification within the classroom and using gaming tools such as Kahoot, can enhance and improve student engagement and learning
    Period4 Feb 2022
    Event titleUniversity of Northampton Centre for Active Blended Education - Showcase
    Event typeConference
    Degree of RecognitionLocal

    Keywords

    • learning
    • marketing
    • Online games