A Home Rehabilitation System Motivating Stroke Patients With Upper and/or Lower Limb Disability

Michael Opoku Agyeman, Ali Al-Mahmood, Igla Hoxha

Research output: Contribution to ConferencePaper

Abstract

Stroke survivors often suffer from a permanent or partial disability that restricts the movement of the hands, arms and/or legs. To help patients recover, rehabilitation should be at an earlier stage of the injury. Without motivation, it would be challenging for patients to successfully engage in the recovery process which can sometimes be painful of inconvenient. The application of wearable devices, games and Internet-of-Things (IoT) can create a motivating atmosphere to facilitate the rehabilitation process of patients while enabling remote monitoring of their health and progress. This paper presents the design and implementation of a rehabilitation system for aimed at helping stroke patients suffering from upper limb disability that exploits IoT by integrating gaming and wearable technology.
Original languageEnglish
Publication statusAccepted/In press - 20 Jul 2019
EventInternational Symposium on Computer Science and Intelligent Control - Netherlands, Amsterdam, Netherlands
Duration: 25 Sep 201927 Sep 2019
http://www.iscsic.org/

Conference

ConferenceInternational Symposium on Computer Science and Intelligent Control
Abbreviated titleISCSIC 2019
CountryNetherlands
CityAmsterdam
Period25/09/1927/09/19
Internet address

Fingerprint

Patient rehabilitation
Health
Recovery
Monitoring
Internet of things
Wearable technology

Keywords

  • Stroke rehabilitation
  • IoT
  • Wearable Computing
  • Wearable device
  • Serious games

Cite this

Opoku Agyeman, M., Al-Mahmood, A., & Hoxha, I. (Accepted/In press). A Home Rehabilitation System Motivating Stroke Patients With Upper and/or Lower Limb Disability. Paper presented at International Symposium on Computer Science and Intelligent Control, Amsterdam, Netherlands.
Opoku Agyeman, Michael ; Al-Mahmood, Ali ; Hoxha, Igla. / A Home Rehabilitation System Motivating Stroke Patients With Upper and/or Lower Limb Disability. Paper presented at International Symposium on Computer Science and Intelligent Control, Amsterdam, Netherlands.
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abstract = "Stroke survivors often suffer from a permanent or partial disability that restricts the movement of the hands, arms and/or legs. To help patients recover, rehabilitation should be at an earlier stage of the injury. Without motivation, it would be challenging for patients to successfully engage in the recovery process which can sometimes be painful of inconvenient. The application of wearable devices, games and Internet-of-Things (IoT) can create a motivating atmosphere to facilitate the rehabilitation process of patients while enabling remote monitoring of their health and progress. This paper presents the design and implementation of a rehabilitation system for aimed at helping stroke patients suffering from upper limb disability that exploits IoT by integrating gaming and wearable technology.",
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Opoku Agyeman, M, Al-Mahmood, A & Hoxha, I 2019, 'A Home Rehabilitation System Motivating Stroke Patients With Upper and/or Lower Limb Disability', Paper presented at International Symposium on Computer Science and Intelligent Control, Amsterdam, Netherlands, 25/09/19 - 27/09/19.

A Home Rehabilitation System Motivating Stroke Patients With Upper and/or Lower Limb Disability. / Opoku Agyeman, Michael; Al-Mahmood, Ali; Hoxha, Igla.

2019. Paper presented at International Symposium on Computer Science and Intelligent Control, Amsterdam, Netherlands.

Research output: Contribution to ConferencePaper

TY - CONF

T1 - A Home Rehabilitation System Motivating Stroke Patients With Upper and/or Lower Limb Disability

AU - Opoku Agyeman, Michael

AU - Al-Mahmood, Ali

AU - Hoxha, Igla

PY - 2019/7/20

Y1 - 2019/7/20

N2 - Stroke survivors often suffer from a permanent or partial disability that restricts the movement of the hands, arms and/or legs. To help patients recover, rehabilitation should be at an earlier stage of the injury. Without motivation, it would be challenging for patients to successfully engage in the recovery process which can sometimes be painful of inconvenient. The application of wearable devices, games and Internet-of-Things (IoT) can create a motivating atmosphere to facilitate the rehabilitation process of patients while enabling remote monitoring of their health and progress. This paper presents the design and implementation of a rehabilitation system for aimed at helping stroke patients suffering from upper limb disability that exploits IoT by integrating gaming and wearable technology.

AB - Stroke survivors often suffer from a permanent or partial disability that restricts the movement of the hands, arms and/or legs. To help patients recover, rehabilitation should be at an earlier stage of the injury. Without motivation, it would be challenging for patients to successfully engage in the recovery process which can sometimes be painful of inconvenient. The application of wearable devices, games and Internet-of-Things (IoT) can create a motivating atmosphere to facilitate the rehabilitation process of patients while enabling remote monitoring of their health and progress. This paper presents the design and implementation of a rehabilitation system for aimed at helping stroke patients suffering from upper limb disability that exploits IoT by integrating gaming and wearable technology.

KW - Stroke rehabilitation

KW - IoT

KW - Wearable Computing

KW - Wearable device

KW - Serious games

M3 - Paper

ER -

Opoku Agyeman M, Al-Mahmood A, Hoxha I. A Home Rehabilitation System Motivating Stroke Patients With Upper and/or Lower Limb Disability. 2019. Paper presented at International Symposium on Computer Science and Intelligent Control, Amsterdam, Netherlands.