For Computing degree programmes that don't currently include industry placements, strategies need to be formulated that will enable students to develop the soft-skills they will need to be successful in industry (e.g. interview skills, approaches to effective facilitation, presentation skills, etc.). This work explores the use of role-play based simulated projects, that support the development of soft-ware engineering practitioner relevant soft-skills, via embedded assessments within computing degree programmes. Evidence is presented that suggests the proposed methodology is beneficial for developing students soft-skills, enhancing student confidence and improving graduate employability. The work highlights the perceived strengths and weaknesses of the proposed approach and sug-gests several future areas of subsequent investigation relevant to this area of research.
|Publication status||Published - 1 May 2017|
|Event||13th China Europe Symposium on Software Engineering Education (CEISEE) - Athens, Greece|
Duration: 1 May 2017 → …
|Conference||13th China Europe Symposium on Software Engineering Education (CEISEE)|
|Period||1/05/17 → …|
- simulated case-studies
Johnson, M., Edwards, R., & Hancox, H. (2017). An assessment of the impact on student learning via the use of role-play to simulate client interactions within software engineering assessments. Paper presented at 13th China Europe Symposium on Software Engineering Education (CEISEE), .