This paper describes the Web Real-Time Communication (WebRTC) technology and the implementation of its clients and server. The main aim is to design and implement WebRTC video conferencing between browsers in real implementation using Chrome and (Wired & WiFi) of LAN & WAN networks. Also, an evaluation of CPU performance, bandwidth consumption and Quality of Experience (QoE) was achieved. Moreover, a signalling channel between browsers using the WebSocket protocol via Node.js platform has been created and executed. This paper will give web developer an opportunity to comprehend the WebRTC technology, as well as to understand how to design WebRTC video conferencing.
|Name||2017 Global Information Infrastructure and Networking Symposium, GIIS 2017|
- Node.JS. Local Area Network (LAN)
- Quality of Experience (QoE)
- The Web Real-Time Communication (WebRTC)
- WebSocket protocol
- Wide Area Network (WAN)