Abstract
With the advent of Virtual Learning Environments (VLEs) and online electronic submission of assignments, computing lecturers are increasingly assessing code online. There are various tools for aiding electronic marking, grading and plagiarism detection. However, there appears to be limited shared advice to computer science tutors (and students) on the effective use of these tools. This chapter aims to stimulate peer-discussion amongst tutors involved in the assessing (marking and grading) of software code. Many United Kingdom (UK) Higher Education Institutions (HEI) are using electronic marking. This chapter discusses the authors’ experience and proposes suggestions for appropriate and effective solutions to the electronic assessment of software code. This will be based on the authors’ experience of electronically assessing code over three academic years and the current advice given to their students.
| Original language | English |
|---|---|
| Title of host publication | Software Engineering Education for a Global E-Service Economy |
| Editors | Gianmario Motta, Bing Wu |
| Place of Publication | Berlin |
| Publisher | Springer |
| Pages | 41-48 |
| Number of pages | 8 |
| ISBN (Electronic) | 9783319042176 |
| ISBN (Print) | 9783319042169 |
| DOIs | |
| Publication status | E-pub ahead of print - 19 Feb 2014 |
Publication series
| Name | Progress in IS |
|---|
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 4 Quality Education
Keywords
- Software engineering
- Turnitin
- computer code
- online assessment
- online grading
- online marking
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