Abstract
The instant-immediate world contemporary students have grown up in, can provide us with insight into relating HE to a new breed of learners. It aims to improve measurable performance through the application of low stake, instant feedback immersion into module content. Encouraging students to accept iterative ‘failure and learning cycles’ to achieve small increments of achievement, develops resilience and engagement. This is achieved through evaluating the impact of regular student interaction with short challenges and their correlating assessment grades, comparing achievement based on self-motivation with tutor-initiated interaction. The paper introduces a broader investigation into motivational factors and gaming style rewards.
Original language | English |
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Publication status | Published - 4 Jul 2019 |
Event | AdvanceHEA Teaching and Learning Conference 2019: Teaching in the spotlight: Innovation for Teaching Excellence - Northumbria University, Newcastle upon Tyne, United Kingdom Duration: 2 Jul 2019 → 4 Jul 2019 https://www.advance-he.ac.uk/programmes-events/conferences/TLConf19 |
Conference
Conference | AdvanceHEA Teaching and Learning Conference 2019 |
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Country/Territory | United Kingdom |
City | Newcastle upon Tyne |
Period | 2/07/19 → 4/07/19 |
Other | Advance HE’s Annual Teaching and Learning Conference 2019 positioned the spotlight firmly on teaching in a global context, in particular this year the conference explored innovation for teaching excellence focusing on innovative teaching practices and pedagogies and seeked to uncover new practice which demonstrates or contributes to teaching excellence and is improving the student experience. |
Internet address |
Keywords
- gameplay principles
- increments of improvement
- engagement
- Performance