Abstract
A research project demonstrating modern game development practices applied to older hardware conventions. The game was initially created for an arcade cabinet to demonstrate game development workflow. Programming, art, and design processes unique to the hardware and peripherals were utilised to create a working prototype. Published by the in-house game studio Goblin Games.
Details of the development process can be found in the development log link.
Details of the development process can be found in the development log link.
| Original language | English |
|---|---|
| Publisher | Goblin Games |
| Media of output | Online |
| Publication status | Published - 29 May 2025 |
Keywords
- Games
- Software
- Video Games
- Game Design
- Game Art
- Game Programming
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