On Wearable Devices for Motivating Patients With Upper Limb Disability Via Gaming and Home Rehabilitation.

Ali Al-Mahmood, Michael Opoku Agyeman

Research output: Contribution to conference typesPaperResearchpeer-review

Abstract

Recently, games have become increasingly popular in many different areas such as military, health care, entertainments, education and government due to advancement in technology which have made it easy to interact with games. Specifically, the application of wearable devices, games and Internet-of-Things (IoT) can create a motivating atmosphere to facilitate the rehabilitation process of patients while enabling remote monitoring of their health and progress. In this paper, we focus on recent contributions that aim at enabling the rehabilitation process of patients suffering from upper limb disability as a result of stroke through a combination of gaming, wearable technology and/or IoT
Original languageEnglish
DOIs
Publication statusPublished - 23 Apr 2018
EventThird International Conference on Fog and Mobile Edge Computing (FMEC) - Barcelona, Spain
Duration: 23 Apr 201826 Apr 2018

Conference

ConferenceThird International Conference on Fog and Mobile Edge Computing (FMEC)
CountrySpain
CityBarcelona
Period23/04/1826/04/18

Fingerprint

Patient rehabilitation
Health care
Education
Health
Monitoring
Internet of things
Wearable technology

Cite this

Al-Mahmood, A., & Opoku Agyeman, M. (2018). On Wearable Devices for Motivating Patients With Upper Limb Disability Via Gaming and Home Rehabilitation.. Paper presented at Third International Conference on Fog and Mobile Edge Computing (FMEC) , Barcelona, Spain. https://doi.org/10.1109/FMEC.2018.8364058
Al-Mahmood, Ali ; Opoku Agyeman, Michael. / On Wearable Devices for Motivating Patients With Upper Limb Disability Via Gaming and Home Rehabilitation. Paper presented at Third International Conference on Fog and Mobile Edge Computing (FMEC) , Barcelona, Spain.
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Al-Mahmood, A & Opoku Agyeman, M 2018, 'On Wearable Devices for Motivating Patients With Upper Limb Disability Via Gaming and Home Rehabilitation.' Paper presented at Third International Conference on Fog and Mobile Edge Computing (FMEC) , Barcelona, Spain, 23/04/18 - 26/04/18, . https://doi.org/10.1109/FMEC.2018.8364058

On Wearable Devices for Motivating Patients With Upper Limb Disability Via Gaming and Home Rehabilitation. / Al-Mahmood, Ali; Opoku Agyeman, Michael.

2018. Paper presented at Third International Conference on Fog and Mobile Edge Computing (FMEC) , Barcelona, Spain.

Research output: Contribution to conference typesPaperResearchpeer-review

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Al-Mahmood A, Opoku Agyeman M. On Wearable Devices for Motivating Patients With Upper Limb Disability Via Gaming and Home Rehabilitation.. 2018. Paper presented at Third International Conference on Fog and Mobile Edge Computing (FMEC) , Barcelona, Spain. https://doi.org/10.1109/FMEC.2018.8364058