Abstract
How is the toy industry responding to the environmental crisis? What steps are firms taking to respond and lead the change to more circular and restorative practices? What is the designers’ role in the process? In the United Kingdom there have been several campaigns led by children, initiatives by educators and range changes proposed by retailers to change the industry and citizens behaviour. This paper explores the impact on these changes both in the UK and to practices globally.
The methodology used in this research is both historical and ethnographic. A series of case studies have been explored through participant observation, semi-structure interviews and literature reviews. Historically, this paper builds on previous research into the toy industry when companies and designers adopted plastics in toy production in the 1950s. It looks in part at how the changes made post war, are now being reversed or evolving alongside the digital revolution.
The research has been undertaken in collaboration: with the Centre for Sustainable Futures at the University of Northampton, Products of Change leading sustainability in the licensing industry, Wastebuster’s work with schools, and Vicki Thomas Associates through design experience in the heritage sector. The companies vary in size from Lego, through to firms like Inside Out Toys and Big Jigs sourcing globally, to products designed to be produced and recycled in the UK for specific locations and organisations.
The conclusions are provisional and reflective. The initial research indicated that some more sustainable materials such as using water bottles to product soft toys or recycled aluminium may not be long term solutions. There is an effort to start with packaging but the toy itself is difficult or uneconomic to recycle. The changes are being made outside in the industry itself, in waste collection and material processing. For some, the solution is to use natural materials and the use of found objects as playthings. Yet, work with National Parks, has shown we must work with nature and create restorative play spaces and practices .
Toys should be designed with the circular economy in mind and the next project should be to create new toy design guidelines. Alongside sustainable design, the necessary infrastructure should be place, to encourage not only recycling but also reuse. Collaboration is occurring that may lead to more circular and restorative toy production.
The methodology used in this research is both historical and ethnographic. A series of case studies have been explored through participant observation, semi-structure interviews and literature reviews. Historically, this paper builds on previous research into the toy industry when companies and designers adopted plastics in toy production in the 1950s. It looks in part at how the changes made post war, are now being reversed or evolving alongside the digital revolution.
The research has been undertaken in collaboration: with the Centre for Sustainable Futures at the University of Northampton, Products of Change leading sustainability in the licensing industry, Wastebuster’s work with schools, and Vicki Thomas Associates through design experience in the heritage sector. The companies vary in size from Lego, through to firms like Inside Out Toys and Big Jigs sourcing globally, to products designed to be produced and recycled in the UK for specific locations and organisations.
The conclusions are provisional and reflective. The initial research indicated that some more sustainable materials such as using water bottles to product soft toys or recycled aluminium may not be long term solutions. There is an effort to start with packaging but the toy itself is difficult or uneconomic to recycle. The changes are being made outside in the industry itself, in waste collection and material processing. For some, the solution is to use natural materials and the use of found objects as playthings. Yet, work with National Parks, has shown we must work with nature and create restorative play spaces and practices .
Toys should be designed with the circular economy in mind and the next project should be to create new toy design guidelines. Alongside sustainable design, the necessary infrastructure should be place, to encourage not only recycling but also reuse. Collaboration is occurring that may lead to more circular and restorative toy production.
| Original language | English |
|---|---|
| Pages | 1 |
| Number of pages | 1 |
| Publication status | Published - 10 Aug 2023 |
| Event | Toys Matter:The Power of Playthings: 9th ITRA World Conference - The Strong National Museum of Play, Rochester, United States Duration: 9 Aug 2023 → 11 Aug 2023 Conference number: 9 https://www.itratoyresearch.org/2023_Roachester.php |
Conference
| Conference | Toys Matter:The Power of Playthings |
|---|---|
| Abbreviated title | ITRA |
| Country/Territory | United States |
| City | Rochester |
| Period | 9/08/23 → 11/08/23 |
| Internet address |
UN SDGs
This output contributes to the following UN Sustainable Development Goals (SDGs)
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SDG 8 Decent Work and Economic Growth
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SDG 12 Responsible Consumption and Production
Keywords
- Design
- Sustainability
- plastics
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