Abstract
In this paper I share my experience of using gamification on a Big Data Analytics module to enhance student engagement with online teaching and learning during the COVID-19 pandemic.
| Original language | English |
|---|---|
| Journal | Gateway Papers |
| Volume | 3 |
| Issue number | 1 |
| DOIs | |
| Publication status | Published - 11 May 2022 |
Keywords
- Covid-19
- Gamification
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