Digital Learning Across Boundaries: Immersive technologies supporting changemaking in an international context

Emma Whewell*, Helen Caldwell, Beth Garrett, Grant Malloch

*Corresponding author for this work

Research output: Contribution to JournalArticlepeer-review

Abstract

The Digital Learning Across Boundaries: Developing Changemakers (DLAB) project uses immersive technologies in education to explore three challenges across three years: physical, personal and environmental. This paper focuses on the first of these, bringing together the themes of digital making and changemaking to cross physical boundaries by raising awareness about physical inactivity in 11 and 12 year old school pupils. Immersive technologies such as augmented and virtual reality enabled the development of empathy and intercultural understanding among participants, fostered an understanding of changemaking, and created environments for sharing prototype exergames. Research data is analysed to seek evidence of the development of changemaker attributes and impact within a sample group of 60 English school pupils.
Original languageEnglish
Pages (from-to)19-32
Number of pages14
JournalResearch in Education and Learning Innovation Archives
Volume27
Issue number27
Early online date15 Jul 2021
DOIs
Publication statusPublished - 15 Jul 2021

Keywords

  • Digital Literacy
  • Changing society
  • Social dynamics
  • Social progress
  • Educational Technology

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